US Open Clash Sparring Rules
CLASH Sparring was introduced at the US Open ISKA World Martial Arts Championships in 2013 and is a big hit. Competitors participating in CLASH sparring get a chance to compete in a new form of point sparring that allows competitors to score up to 3 times in a CLASH and is similar to sparring in the dojo. CLASH divisions happen immediately after the point sparring divisions which makes it like getting to compete in double eliminations at the event.
- Each match is 90 seconds, running-time, total points.
- Points may be scored by attacking and/or by countering an opponent’s attack.
- Each attack (and/or counter) is limited to a total of three (3) techniques per clash plus one (1) “disengaging” strike. Full explanation of what defines “three techniques” and a “disengaging” strike provided below in the complete rules.
- Competitors may score multiple points during each clash for successful attacks and/or counter strikes and combinations.
- Every kick that scores, earns two-points. Every hand strike that scores, earns one point.
- Clash Example 1: “Fighter A” attacks, scoring* cleanly with his lead leg roundhouse kick followed immediately by a backfist / reverse-punch combination that also scores.* “Fighter B” manages to counter by scoring* cleanly with his own reverse punch before “Fighter A” can disengage. This clash will yield a 4-1 point advantage for “Fighter A”.
- Clash Example II: “Fighter A” attacks and scores* with a backfist. Before “Fighter A” can disengage (move out of range), “Fighter B” scores* with a reverse punch counter and follows with a back leg round house kick that scores* to the head as “Fighter A” retreats. This clash will yield a 3-1 advantage for “Fighter B”
- Competitors are expected to separate (break) after each clash and then continue sparring (re-engage). Failure to separate will result in having the referee “break” the fighters and may warrant penalization or disqualification.
- Rules regarding uniform, contact and legal targets are identical to those for Point Sparring
- Rules regarding legal techniques and penalties are identical to those for Point Sparring with following general exceptions Please see complete official rules.
- Hook Punches and Uppercuts are prohibited.
- Falling down will result in your opponent being awarded one point
- Leaving the ring will result in your opponent being awarded one point
- Clinching or stalling of any kinds will result in your opponent being awarded points
- Two judges and one referee will officiate each match.
- The referee will control the action and be the arbiter of safety and fairness.
- Judges will keep a record of scoring strikes on hand held devices that will help specify their vote for a winner at the conclusion of each match.
- A draw decision by the two judges will be decided by a “sudden victory extension” decided by the first scoring clash.
DISENGAGING TECHNIQUE: Competitors are allowed a single disengaging strike that is not considered part of the three (3) technique maximum for each clash combination. This strike must be executed as the competitor is creating space after a clash (disengaging) and be followed by the fighter continuing their disengagement (moving out of range).
LEGAL EXAMPLE 1: Fighter A attacks with jab / reverse punch / back leg double round house kick Fighter B attempts to counter with reverse punch Fighter A steps back and (beginning to disengage) defends with side-kick and CONTINUES TO DISENGAGE TO END THE CLASH